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Accurate archery mount and blade warband mod
Accurate archery mount and blade warband mod






accurate archery mount and blade warband mod
  1. #Accurate archery mount and blade warband mod mod#
  2. #Accurate archery mount and blade warband mod pro#

If it’s enabled disable it, force restart your device and re-enable it after the iPhone reboots. Check the status of the Automatic setting.Even if it is, you can disable and re-enable this setting to make sure that a minor glitch isn’t stopping it from working properly: Your next option is to make sure that Brightness on your iPhone is set to automatic. Also make sure that Dark Mode and Night Shift aren’t enabled.įact: If you set Brightness to maximum and your iPhone 12 isn’t as bright as your previous iPhone, proceed with the next step. Tip: Long-press the Brightness controls to open up the expanded view. Swipe-down from the top-right corner of the screen to unveil the Control Center and use the Brightness toggle. The natural thing to start with is to manually adjust brightness. However, it could also happen on any other new model iPhone 12 mini, 12 or 12 Pro.

#Accurate archery mount and blade warband mod pro#

This issue has been reported to us for occurring since day 1 on an iPhone 12 Pro Max unit. Just be patient if you really want to play this mod.You’ve just unboxed your brand new iPhone 12 Pro Max device, powered it on and noticed that the screen is much dimmer than your older iPhone? Don’t worry, the iPhone 12 dark screen problem can be fixed by tweaking some iOS 14 settings. But, I only accept help from dedicated person in modding community, I just can't trust my work on some random person. If anyone want to contribute, it will make the job easier. It need a lot of testing too, even after some testing, it will not be enough.

accurate archery mount and blade warband mod

As of right now, the stats is kinda strange for me, even after they balance it in the next update, maybe I will still make my own balancing.Īnd this process is the most boring and tedious thing to do, so it will be the last thing that I do. Items and troop balancingĪnother thing I wanna do is to balance the stats of item and troop.

#Accurate archery mount and blade warband mod mod#

I need to adjust a lot of thing, so my job is not that easier and sometime its bugged too, so I need to solve it before I release my mod to public.

accurate archery mount and blade warband mod

The last thing that I do is make adjustment to a lot of asset like resize, rotate, move it so it wont clip with other asset. Some other little thing that I do is making some asset have proper transparency material like this one for example: Next is I'm making a lod for a lot of items (exception is for king items and civilian items) like this one, so when the troop is at some distant it will load that lod model instead of the complex model (most left):Īnother thing that bother me is some skinning/rigging of some asset in the base mod, so I decided to fix them: For 3 assets below, I only use 1 texture and use vertex color to change its color: Here another example of what I do to minimize the usage of asset texture, I use vertex color to make same model with different color. Here the example, I clean up a little the asset (left) so it have less poly, and it look much better (right): And by "optimization" I don't think just about the performance, but optimize the look of the items too. Other than that, I will simplify some of the item 3D model and make them look cleaner and have less poly count. In my mod, every item will have a lod, which will make the game run lighter. In my mod, each faction will use max 2 color for their cloth coloring.Įxtra protection : mostly leather lamellar armorĮxtra protection : mostly chainmail armorĮxtra protection : metal plate, chainmail, and other with gold colorĮxtra protection : Chinese metal lamellar armorĮxtra protection : leather armor (I don't really have reference for this one) 2. The thing that I don't like in Rise of Islam is it have so many colorful tunic for every troop for 1 faction. Here's what change you will find in my mod: 1. If you want to play for the history accuracy, I suggest you play "Rise of Islam 634 AD" mod. Still, give me a lot of feedback and critique I will read all of it even though some of it will not be implemented as its too far from my vision of this mod. Sometime when I just found some awesome asset, I just decided "I will definitely add it to my mod" and that's one of the reason for that inaccuracies. Be WARNED that this mod will not 100% historically accurate.








Accurate archery mount and blade warband mod